Add rank, friends, fishing, and camp treasure with T2 studio models and skill presentation.
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -222,3 +222,47 @@
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| `Config/Art/Companions/{VineSprite,ThunderLeopard,TideWhale}.json` | companion_visual �齿䲮嚗𡁜��� rig 璉��亙���爸撉潭�撠���偕撖訾������𢆡雿𨀣�蝷箄�嚗偦𡺨曏�措�� armor嚗祘orn �𡁏�批躹銝� chest2 skinRegion嚗蘏natomyNotes 霈啣�靚����蟮���撌脩�鈭批僎 validated�� |
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| `Tools/generate_companion_designs.py` | 隡嗘撈�匧㦛���嚗���� generate_enemy_designs.run嚗���贝��譍�頨思遢������� |
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| `Tools/enemy_character_pipeline.py` | �啣��臬��㗛� `AIGAME_RUN_SCRIPT_TIMEOUT_MS`嚗��霈� 90000嚗㗇𦆮摰賢�甇� Unity 頞�𧒄嚗�31 撉典�頞喟��嗵铜 QA 頞�� 90 蝘鉝��8 憿寞�蝔𧢲�霂閖�朞��� |
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## 隡嗘撈 T2 餈𥕦�憭𤥁�撌亙�嚗�2026-10-21嚗�
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| 頝臬� | 霂湔� |
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| --- | --- |
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| `Tools/generate_t2_accessory_designs.py` | T2 ��辣�匧㦛���嚗��蝵烐𧋦�� Turbo嚗䔶�隡渲挽霈∪㦛隞���滩𠧧������� |
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| `Tools/t2_accessory_static.py` | ��辣 GLB �� 400 tris嚗�512 XPbr �� `Characters/Animal/{Partner}/{Partner}T2/` �� SetupCharacter�� |
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| `AIClient/AgentScripts/BuildT2Visuals.cs` | 瘥譍�隡湔�隞園��寡”嚗Áidth嚗𡞴rop嚗茚one嚗剹��uildPrefabs嚗苐pplyArena嚗莬erify�� |
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| `AIClient/AgentScripts/VerifyFormalHeroes.cs` | PlaySeeded 憓𧼮��喳㨃��㺭嚗峕�敶枏��曄內�� Visual嚗莬isualT2 霂餃� Animator嚗�僎璉��� tier 2 隡嗘撈�曄內 VisualT2�� |
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| `Tools/studio_lowpoly_trial.py`��Tools/studio_lowpoly_finish.py`��AIClient/AgentScripts/StudioTrial.cs` | 隞餅�閫坿𠧧 Studio 雿擧芋嚗𦶥V嚗讐��辷��∩辣�誯𢒰銝𡒊��𧼮�撉券盲憭滨鍂�笔𢆡雿𦦵��𡁶鍂瘚��嚗�眏憭扯�擐㚚�霂閖�瘜𥕦�嚗剹�� |
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## �拐��𥟇�鈭搴tudio�孵�����對�2026-10-21嚗�
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- 頝臬�嚗䫤Config/Art/StudioTrials/Enemies.json`嚗𥕦��� `Tools/process_enemy_studio_batch.py --stage cloud|finish|verify`��
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- �券�䈑�撠讛��杳ornlet��𪆴頝烐�枋ashlet��′憯單�杵hellhorn����芷��澦ornCaptain��tudio雿擧芋嚗𦶥V��笆朣鞟��踺��辺隞嗅��V誑�𠰴�撉冽沲銝匧𢆡雿𨅯��剁��格�2000tris��1024韐游㦛嚗���交�SHA256��爸�嗚��偕撖訾��罸��孵歇�詨笆����芷��蹂蝙�其��坧ig����寥���orncaptain_main.glb��
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- �冽�撌脫�蝖格����璅∪��𤏸�霈舀毽��3D Studio銝𠹺�嚗��閫坿𠧧鈭𤑳垢�嗡���𧋦�啁�摰𡁜�Edit嚗㶿lay��歇摰峕�嚗𥟇�蝏�𥁒�𡃏� `Doc/Design/Character/StudioEnemies/Production.md`��
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## 鈭娍�鈭箸��箸𤜯�V����賡𡡒�舀甅靘页�2026-10-21嚗�
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- `Config/Combat/skill_slice.json`嚗𡁶𡠺蝡讠��蛛�撗拙𣪧�X甅靘见��堆�productionEnabled=false��
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- `AIServer/src/combat_slice.hpp/.cpp`��tests/combat_slice_tests.cpp`��Make combat_slice_tests嚗𡁏㟲�配ick��𡠺蝡钅�餉�璅∪�銝�30憿寞��伐�頧刻蕨撖澆枂嚗𥟇𧊋蝻硋��煺漣�滚𦛚��
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- `AIClient/Assets/HotUpdate/Scripts/Gameplay/SkillSlicePlayer.cs`嚗𡁏�韐嫣��臬� C++ 鈭衤辣��𧒄����其�嚗讐鸌��𨺗��偘�曉膥嚗䔶�霈∠�隡文拿銝𤾸��晞��
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- `AIClient/AgentScripts/BuildSkillSlice.cs`��VerifySkillSlice.cs`嚗䥪ipeline����硋�雿靝��祉�Play嚗𤩺⏛�橘�韏��璉��乓��
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- `Tools/generate_skill_slice_sfx.py`��export_skill_slice.py`��verify_skill_slice.py`��write_skill_slice_report.py`嚗𡁻𨺗憸穃�雿栶���蝏栞��亙紡�箝��䔉皞𣂷�頧刻蕨撉諹����皞鞟蒈霈啜��
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- `Doc/Design/Sound/BattleSkills/manifest.json`嚗�5�∩漣�拙��𥪜�����𣂼��改��嗆��artially_generated嚗𢱌Tools/validate_skill_design.py` �㗇�隞嗅�撣���𣂼�隞餃𦛚�⊿�嚗峕𥁒�䟴eneratedSfxCount=5嚗䔶���9�∪��冽�銝箏��僐��
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- `BuildPrototype.FormalEnemies` 銝� `VerifyFormalEnemies` 撌脫㺿銝箔� Studio �䔶犖嚗𢱌VerifyEnemyCombatFx.PlayBattle(true)` 雿輻鍂敶枏�T2摮埈挾�嘥��𣇉�����𠉛氖摰墧�撉峕𤣰��
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## ������賢�霈桐�甇���睃㦤�亙�嚗�2026-10-21嚗�
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甇��銵� `Config/Combat/skill_runtime_v1.json`嚗俰rotocol1嚗𦹃ogicVersion1嚗�25���賬��AIServer/src/combat_runtime.*`嚗见�鈭冑combat_slice.*`蝻硋��滚𦛚蝡荔��匧�蝏㯄�蝵桃��鞉�憡��隞塚�`battle.events`��憭�256�∪蘨霂餃�憿蛛��鞾△嚗誩�頧刻蕨SHA256嚗䔶��蹱唂�讛悅銝𤾸�蝑匧��晞��恥�瑞垢 `CombatTrace.cs`嚗葘PrototypeBattle.Trace.cs`��rototypeApi.LoadCombat�釶rototypeFlow瘨�晶鈭衤辣嚗䔶�霈∠��啗��嗘慾摰喋��鰵撘��䀹�敹怎�rulesVersion3嚗峕唂摰X�蝡臬��扳��䀝��坔�閫����
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�嗡�嚗𤩺��伐�`AIClient/AgentScripts/BuildBattleSkills.cs`��VerifyBattleRuntime.cs`��Tools/validate_skill_runtime.py`��write_combat_runtime_report.py`嚗𥕦��找��嗡�霈啣� `Doc/Design/Combat/Runtime/`��8080撘��烐�撌脣鍳�剁�SQLite�𦠜唂蝔见�憭�遢頝臬�閫�eployment.json��
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## 隡嗘撈���質”�圈�蝵殷�2026-10-21嚗�
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`Config/Combat/partner_presentations_v1.json`嚗𡁜�隡嗘撈��鸌����單�蝝W����撅鱲refab頝臬����摰寥���斐�唬���賒�園𡢿嚗䔶� `BuildBattleSkills` ����硋�甇���睃㦤嚗𥕢����隡文拿蝑厰�餉����雿𡏭��� `AIClient/AgentScripts/BuildPartnerSkillFx.cs`嚗偦�霂���� `VerifyPartnerSkillFx.cs`��Tools/verify_partner_skills.py`嚗偦𨺗����� `Tools/generate_partner_skill_sfx.py`���蝵柴����扼��23頧刻蕨銵函緵銝擧����霂�𥁒�𠹺�鈭� `Doc/Design/Combat/PartnerSkills/`��
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## 擐𡝗𠯫�滢��喲��嗅極�瑕��墧�嚗�2026-10-21嚗�
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`AIServer/tests/first_day_tests.cpp`嚗𠸖Test `first_day_progression`嚗𡁏鰵韐血噡�笔�鈭见𦛚�刻��滢��喳��滚��𡁜�嚗𣬚𡠺蝡衤葩�貶QLite銝𤾸虾瘜典�瘚贝��園�嚗峕�韏��嚗𤩺𥅾�㚁��𡁜��嗆���蝵柴��AIClient/AgentScripts/VerifyFirstFive.cs`嚗�18085�𠉛氖�滚𦛚銝羓��笔�UI���撖潦��𢆡�餌��賢𪂹�笔�靽桀��𤾸��䀹��伐�颲枏枂`Tools/output/first_five/`���隞賡�朞���SON�渡��訢Doc/Design/G3/FirstFive/`嚗ói_run��erver_run��arity��i_guide��nimation_lifecycle��ostfix_battle��leanup嚗㚁�雿靝蛹�臬�撉灷3霂�旿嚗䔶��㰘蝸銝箇焵瘜閖�蝵柴��秩�舘�`Doc/Design/G3/FirstFiveAcceptance.md`��
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