Files
AIC-Project/Client/Assets/Script/Tests/EditMode/GameLobbyControllerLayoutTests.cs
T

200 lines
7.8 KiB
C#

using NUnit.Framework;
using System.IO;
using System.Reflection;
using TMPro;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
using XGame;
using XGame.EditorTools;
using XWorld.Framework.ActorBehavior;
public sealed class GameLobbyControllerLayoutTests
{
private const string PrefabPath = "Assets/Game/Art/UI/Prefab/UI_GameLobby.prefab";
private const string Fighter3DJsonPath = "../Doc/UIPrefabCreater/UI_Fighter3D.json";
private const string Fighter3DPrefabPath = "Assets/MiniGames/Fighter3D/res/UI/Prefab/UI_Fighter3D.prefab";
private const string Fighter3DStagePrefabPath = "Assets/MiniGames/Fighter3D/res/Prefab/Fighter3D_BattleStage.prefab";
private const string Fighter3DBehaviorConfigRoot = "Assets/MiniGames/Fighter3D/res/Config/ActorBehavior";
[Test]
public void LobbyPanel_DocksToLeftMiddle()
{
GameObject instance = CreateLobbyInstance();
try
{
GameLobbyController controller = instance.GetComponent<GameLobbyController>();
Assert.That(controller, Is.Not.Null);
controller.BeginGames();
RectTransform panel = FindRect(instance.transform, "Panel_Lobby");
Assert.That(panel.anchorMin, Is.EqualTo(new Vector2(0f, 0.5f)));
Assert.That(panel.anchorMax, Is.EqualTo(new Vector2(0f, 0.5f)));
Assert.That(panel.pivot, Is.EqualTo(new Vector2(0f, 0.5f)));
Assert.That(panel.anchoredPosition, Is.EqualTo(new Vector2(24f, 0f)));
Assert.That(panel.sizeDelta, Is.EqualTo(new Vector2(520f, 296f)));
}
finally
{
Object.DestroyImmediate(instance);
}
}
[Test]
public void CollapseButton_StaysAttachedToLobbyPanelInLeftMiddleLayout()
{
GameObject instance = CreateLobbyInstance();
try
{
GameLobbyController controller = instance.GetComponent<GameLobbyController>();
Assert.That(controller, Is.Not.Null);
controller.BeginGames();
RectTransform button = FindRect(instance.transform, "Btn_Collapse");
Assert.That(button.anchorMin, Is.EqualTo(new Vector2(0f, 0.5f)));
Assert.That(button.anchorMax, Is.EqualTo(new Vector2(0f, 0.5f)));
Assert.That(button.pivot, Is.EqualTo(new Vector2(0f, 0.5f)));
Assert.That(button.anchoredPosition, Is.EqualTo(new Vector2(544f, 0f)));
Assert.That(button.sizeDelta, Is.EqualTo(new Vector2(48f, 72f)));
}
finally
{
Object.DestroyImmediate(instance);
}
}
[Test]
public void LobbyGameListPoll_WaitsForRefreshInterval()
{
MethodInfo method = FindGameListPollMethod();
Assert.That((bool)method.Invoke(null, new object[] { true, true, false, 4f, 5f }), Is.False);
Assert.That((bool)method.Invoke(null, new object[] { true, true, false, 5f, 5f }), Is.True);
}
[Test]
public void LobbyGameListPoll_DoesNotRunOutsideIdleConnectedLobby()
{
MethodInfo method = FindGameListPollMethod();
Assert.That((bool)method.Invoke(null, new object[] { false, true, false, 5f, 5f }), Is.False);
Assert.That((bool)method.Invoke(null, new object[] { true, false, false, 5f, 5f }), Is.False);
Assert.That((bool)method.Invoke(null, new object[] { true, true, true, 5f, 5f }), Is.False);
}
[Test]
public void Fighter3DFallbackHud_UsesUnity2022BuiltinFont()
{
string source = File.ReadAllText("Assets/MiniGames/Fighter3D/scripts~/Client/FighterGameClient.cs");
Assert.That(source, Does.Contain("LegacyRuntime.ttf"));
Assert.That(source, Does.Not.Contain("Arial.ttf"));
}
[Test]
public void Fighter3DHudSource_CanBindGeneratedTmpText()
{
string source = File.ReadAllText("Assets/MiniGames/Fighter3D/scripts~/Client/FighterGameClient.cs");
Assert.That(source, Does.Contain("using TMPro;"));
Assert.That(source, Does.Contain("TMP_Text"));
}
[Test]
public void Fighter3DClientSource_UsesCommonActorPresentation()
{
string source = File.ReadAllText("Assets/MiniGames/Fighter3D/scripts~/Client/FighterGameClient.cs");
Assert.That(source, Does.Contain("MiniGameActorPresentation"));
Assert.That(source, Does.Contain(Fighter3DBehaviorConfigRoot));
Assert.That(source, Does.Not.Contain(Fighter3DStagePrefabPath));
Assert.That(source, Does.Not.Contain("OnStagePrefabLoaded"));
Assert.That(source, Does.Not.Contain("FighterStage"));
}
[Test]
public void Fighter3DBehaviorConfigs_AreMiniGameScopedAndValid()
{
string skillJson = ReadAssetText(Fighter3DBehaviorConfigRoot + "/fighter3d_skill.json");
string flyObjectJson = ReadAssetText(Fighter3DBehaviorConfigRoot + "/fighter3d_flyobj.json");
string buffJson = ReadAssetText(Fighter3DBehaviorConfigRoot + "/fighter3d_buff.json");
BehaviorConfigCatalog catalog = BehaviorConfigCatalog.LoadFromJson("fighter3d", skillJson, flyObjectJson, buffJson);
Assert.That(catalog.Type, Is.EqualTo("fighter3d"));
Assert.That(catalog.Behaviors.ContainsKey("fighter3d_light"), Is.True);
Assert.That(catalog.Behaviors.ContainsKey("fighter3d_heavy"), Is.True);
Assert.That(catalog.FlyObjects.ContainsKey("fighter3d_blade_wave"), Is.True);
}
[Test]
public void Fighter3DUiJson_PassesPrefabBuilderValidation()
{
ValidationResult result = JsonUIPrefabBuilder.Validate(Fighter3DJsonPath);
Assert.That(result.Ok, Is.True, string.Join("\n", result.Errors));
}
[Test]
public void Fighter3DPrefab_ProvidesHudBindings()
{
GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(Fighter3DPrefabPath);
Assert.That(prefab, Is.Not.Null);
Assert.That(FindComponent<TextMeshProUGUI>(prefab.transform, "Txt_Title"), Is.Not.Null);
Assert.That(FindComponent<TextMeshProUGUI>(prefab.transform, "Txt_Left"), Is.Not.Null);
Assert.That(FindComponent<TextMeshProUGUI>(prefab.transform, "Txt_Right"), Is.Not.Null);
Image leftHp = FindComponent<Image>(prefab.transform, "Img_LeftHpFill");
Image rightHp = FindComponent<Image>(prefab.transform, "Img_RightHpFill");
Assert.That(leftHp, Is.Not.Null);
Assert.That(rightHp, Is.Not.Null);
Assert.That(leftHp.type, Is.EqualTo(Image.Type.Filled));
Assert.That(leftHp.fillMethod, Is.EqualTo(Image.FillMethod.Horizontal));
Assert.That(rightHp.type, Is.EqualTo(Image.Type.Filled));
Assert.That(rightHp.fillMethod, Is.EqualTo(Image.FillMethod.Horizontal));
}
private static GameObject CreateLobbyInstance()
{
GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(PrefabPath);
Assert.That(prefab, Is.Not.Null);
return Object.Instantiate(prefab);
}
private static RectTransform FindRect(Transform root, string name)
{
Transform child = root.FindTransform(name);
Assert.That(child, Is.Not.Null);
RectTransform rect = child.GetComponent<RectTransform>();
Assert.That(rect, Is.Not.Null);
return rect;
}
private static MethodInfo FindGameListPollMethod()
{
MethodInfo method = typeof(CSharpClientApp).GetMethod(
"ShouldPollGameList",
BindingFlags.Static | BindingFlags.NonPublic);
Assert.That(method, Is.Not.Null);
return method;
}
private static T FindComponent<T>(Transform root, string name) where T : Component
{
Transform child = root.FindTransform(name);
return child == null ? null : child.GetComponent<T>();
}
private static string ReadAssetText(string assetPath)
{
TextAsset asset = AssetDatabase.LoadAssetAtPath<TextAsset>(assetPath);
Assert.That(asset, Is.Not.Null, assetPath);
return asset.text;
}
}