Files
AIC-Project/Client/Assets/Script/xmain/Util/UtilityAlgorithm.cs
T
2026-07-10 10:24:29 +08:00

133 lines
4.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using UnityEngine;
namespace XGame
{
/// <summary>
/// ALgorithm相关的实用函数。
/// </summary>
public static partial class Utility
{
public static void Swap<T>(ref T x, ref T y)
{
T t = x;
x = y;
y = t;
}
/// <summary>
/// 递归求组合(从n个不同元素中取出m个元素组合)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="list">结果列表</param>
/// <param name="arr">所求数组</param>
/// <param name="n">辅助变量</param>
/// <param name="m">辅助变量</param>
/// <param name="pos">辅助下标存储数组</param>
/// <param name="M">辅助变量</param>
public static void GetCombination<T>(ref List<T[]> list, T[] arr, int n, int m, int[] pos, int M)
{
for (int i = n; i >= m; i--)
{
pos[m - 1] = i - 1;
if (m > 1)
{
GetCombination(ref list, arr, i - 1, m - 1, pos, M);
}
else
{
T[] temp = new T[M];
for (int j = 0; j < M; j++)
{
temp[j] = arr[pos[j]];
}
if (list == null)
{
list = new List<T[]>();
}
list.Add(temp);
}
}
}
/// <summary>
/// 数组中n个元素的组合
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="arr">所求数组</param>
/// <param name="n">元素个数</param>
/// <returns>组合结果列表</returns>
public static List<T[]> GetCombination<T>(T[] arr, int n)
{
if (arr.Length < n)
{
return null;
}
List<T[]> list = new List<T[]>();
GetCombination(ref list, arr, arr.Length, n, new int[n], n);
return list;
}
/// <summary>
/// 递归求排列(从n个不同元素中取出m个元素排列)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="result">结果列表</param>
/// <param name="list">所求数组</param>
/// <param name="start">起始标号</param>
/// <param name="end">结束标号</param>
public static void GetPermutation<T>(ref List<T[]> list, T[] arr, int start, int end)
{
if (start == end)
{
T[] temp = new T[arr.Length];
arr.CopyTo(temp, 0);
if (list == null)
{
list = new List<T[]>();
}
list.Add(temp);
}
for (int i = start; i <= end; i++)
{
Swap(ref arr[i], ref arr[start]);
GetPermutation(ref list, arr, start + 1, end);
Swap(ref arr[i], ref arr[start]);
}
}
/// <summary>
/// 数组n个元素的排列
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="arr">所求数组</param>
/// <param name="n">元素个数</param>
/// <returns>排列结果列表</returns>
public static List<T[]> GetPermutation<T>(T[] arr, int n)
{
if (arr.Length < n)
{
return null;
}
List<T[]> list = new List<T[]>();
List<T[]> comList = GetCombination(arr, n);
foreach (var com in comList)
{
List<T[]> perList = new List<T[]>();
GetPermutation(ref perList, com, 0, n - 1);
list.AddRange(perList);
}
return list;
}
}
}