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AIC-Project/Client/HotUpdateGames/MiniGameRuntime.Verify/MiniGameRuntime.Verify.csproj
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2026-07-10 10:24:29 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>9.0</LangVersion>
<Nullable>disable</Nullable>
<ImplicitUsings>disable</ImplicitUsings>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<AssemblyName>MiniGameRuntime.Verify</AssemblyName>
<!-- CS0436: 源码类型与 XWorld.Link.dll 内旧版本同名——验证壳的预期冲突,源码优先 -->
<NoWarn>$(NoWarn);CS0436</NoWarn>
<UnityEditorPath Condition="'$(UnityEditorPath)' == ''">D:\Program Files\Unity 2022.3.62f3\Editor</UnityEditorPath>
<ScriptAssemblies>..\..\Library\ScriptAssemblies</ScriptAssemblies>
<UnityManaged>$(UnityEditorPath)\Data\Managed\UnityEngine</UnityManaged>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\..\Assets\Script\xmain\MiniGame\**\*.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="UnityEngine"><HintPath>$(UnityManaged)\UnityEngine.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.CoreModule"><HintPath>$(UnityManaged)\UnityEngine.CoreModule.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.IMGUIModule"><HintPath>$(UnityManaged)\UnityEngine.IMGUIModule.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.UnityWebRequestModule"><HintPath>$(UnityManaged)\UnityEngine.UnityWebRequestModule.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.AssetBundleModule"><HintPath>$(UnityManaged)\UnityEngine.AssetBundleModule.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.UIModule"><HintPath>$(UnityManaged)\UnityEngine.UIModule.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.TextRenderingModule"><HintPath>$(UnityManaged)\UnityEngine.TextRenderingModule.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.UI"><HintPath>$(ScriptAssemblies)\UnityEngine.UI.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Unity.TextMeshPro"><HintPath>$(ScriptAssemblies)\Unity.TextMeshPro.dll</HintPath><Private>false</Private></Reference>
<Reference Include="XWorld.Link"><HintPath>$(ScriptAssemblies)\XWorld.Link.dll</HintPath><Private>false</Private></Reference>
<Reference Include="XWorld.Framework.Shared"><HintPath>$(ScriptAssemblies)\XWorld.Framework.Shared.dll</HintPath><Private>false</Private></Reference>
</ItemGroup>
</Project>