49 lines
1.3 KiB
C#
49 lines
1.3 KiB
C#
using System;
|
|
using Newtonsoft.Json;
|
|
|
|
namespace Unity.Pipeline.Models
|
|
{
|
|
/// <summary>
|
|
/// Base class for all responses. Serve also as the base class for all errors.
|
|
/// </summary>
|
|
[Serializable]
|
|
public class BaseResponse
|
|
{
|
|
/// <summary>
|
|
/// Response message if no error
|
|
/// </summary>
|
|
[JsonProperty("message")]
|
|
public string Message { get; set; }
|
|
|
|
/// <summary>
|
|
/// Error message if the command failed.
|
|
/// </summary>
|
|
[JsonProperty("error")]
|
|
public string Error { get; set; }
|
|
|
|
/// <summary>
|
|
/// Additional error details for debugging.
|
|
/// </summary>
|
|
[JsonProperty("errorDetails")]
|
|
public string ErrorDetails { get; set; }
|
|
|
|
/// <summary>
|
|
/// When was the response created.
|
|
/// </summary>
|
|
[JsonProperty("executedAt")]
|
|
public DateTime ExecutedAt { get; set; }
|
|
|
|
/// <summary>
|
|
/// Create a failed execution response.
|
|
/// </summary>
|
|
public static BaseResponse Failure(string error, string errorDetails)
|
|
{
|
|
return new BaseResponse
|
|
{
|
|
ExecutedAt = DateTime.UtcNow,
|
|
Error = error,
|
|
ErrorDetails = errorDetails
|
|
};
|
|
}
|
|
}
|
|
} |