#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLuaBase.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class XGamelsocketWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(XGame.lsocket); Utils.BeginObjectRegister(type, L, translator, 0, 0, 1, 1); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Instance", _g_get_Instance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Instance", _s_set_Instance); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "gettime", _m_gettime_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "connect", _m_connect_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "select", _m_select_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new XGame.lsocket(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.lsocket constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_gettime_xlua_st_(RealStatePtr L) { try { { var gen_ret = XGame.lsocket.gettime( ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_connect_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _addr = LuaAPI.lua_tostring(L, 1); int _port = LuaAPI.xlua_tointeger(L, 2); System.Action _callback = translator.GetDelegate>(L, 3); XGame.lsocket.connect( _addr, _port, _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_select_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { XGame.XWebSocket[] _readSockets = (XGame.XWebSocket[])translator.GetObject(L, 1, typeof(XGame.XWebSocket[])); XGame.XWebSocket[] _writeSockets = (XGame.XWebSocket[])translator.GetObject(L, 2, typeof(XGame.XWebSocket[])); int _Param = LuaAPI.xlua_tointeger(L, 3); XGame.XWebSocket[] _retWriteSockets = (XGame.XWebSocket[])translator.GetObject(L, 4, typeof(XGame.XWebSocket[])); int _dataSize = LuaAPI.xlua_tointeger(L, 5); var gen_ret = XGame.lsocket.select( _readSockets, _writeSockets, _Param, ref _retWriteSockets, ref _dataSize ); translator.Push(L, gen_ret); translator.Push(L, _retWriteSockets); LuaAPI.xlua_pushinteger(L, _dataSize); return 3; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Instance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.lsocket gen_to_be_invoked = (XGame.lsocket)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Instance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Instance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.lsocket gen_to_be_invoked = (XGame.lsocket)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Instance = (XGame.lsocket)translator.GetObject(L, 2, typeof(XGame.lsocket)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }