#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLuaBase.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class XGameXResLoaderWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(XGame.XResLoader); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 38, 4, 4); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFileMd5", _m_GetFileMd5_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetXIDCDN", _m_SetXIDCDN_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "coLoadFile", _m_coLoadFile_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFileDataOrigin", _m_GetFileDataOrigin_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "EnterXid", _m_EnterXid_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFileMd5Name", _m_GetFileMd5Name_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddScene", _m_AddScene_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "OnLoadScene", _m_OnLoadScene_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DelScene", _m_DelScene_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMd5ByResPath", _m_GetMd5ByResPath_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadPackageFile", _m_LoadPackageFile_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "OnLoadPackageFile", _m_OnLoadPackageFile_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddAssetBundle", _m_AddAssetBundle_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAllDependencies", _m_GetAllDependencies_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetABResPath", _m_GetABResPath_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadRes", _m_LoadRes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetCurLoadedObjs", _m_GetCurLoadedObjs_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetCurLoadedObj", _m_GetCurLoadedObj_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "coLoadRes", _m_coLoadRes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "coLoadRess", _m_coLoadRess_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "coLoadXIDAB", _m_coLoadXIDAB_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "coLoadAB", _m_coLoadAB_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "coLoadAllRes", _m_coLoadAllRes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadResAB", _m_LoadResAB_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadBytesRes", _m_LoadBytesRes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetABBytesRes", _m_GetABBytesRes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTextAssetRes", _m_GetTextAssetRes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadLuaAB", _m_LoadLuaAB_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadAssetBundleAsync", _m_LoadAssetBundleAsync_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "OnLoadAssetBundleAsync", _m_OnLoadAssetBundleAsync_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSpriteByName", _m_GetSpriteByName_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSpritesByName", _m_GetSpritesByName_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "UnloadAllAssetBundle", _m_UnloadAllAssetBundle_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "UnloadRes", _m_UnloadRes_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "UnloadAssetBundle", _m_UnloadAssetBundle_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Clear", _m_Clear_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "m_Postfix", _g_get_m_Postfix); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "m_ABMode", _g_get_m_ABMode); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "m_displayProgress", _g_get_m_displayProgress); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "m_ResHash", _g_get_m_ResHash); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "m_Postfix", _s_set_m_Postfix); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "m_ABMode", _s_set_m_ABMode); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "m_displayProgress", _s_set_m_displayProgress); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "m_ResHash", _s_set_m_ResHash); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "XGame.XResLoader does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFileMd5_xlua_st_(RealStatePtr L) { try { { string _xid = LuaAPI.lua_tostring(L, 1); string _filename = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.XResLoader.GetFileMd5( _xid, _filename ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetXIDCDN_xlua_st_(RealStatePtr L) { try { { string _xid = LuaAPI.lua_tostring(L, 1); string _cdn = LuaAPI.lua_tostring(L, 2); XGame.XResLoader.SetXIDCDN( _xid, _cdn ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = XGame.XResLoader.Init( ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_coLoadFile_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _path = LuaAPI.lua_tostring(L, 1); System.Action _action = translator.GetDelegate>(L, 2); var gen_ret = XGame.XResLoader.coLoadFile( _path, _action ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFileDataOrigin_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _xid = LuaAPI.lua_tostring(L, 1); string _path = LuaAPI.lua_tostring(L, 2); System.Action _onFinish = translator.GetDelegate>(L, 3); var gen_ret = XGame.XResLoader.GetFileDataOrigin( _xid, _path, _onFinish ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EnterXid_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _xid = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.EnterXid( _xid ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFileMd5Name_xlua_st_(RealStatePtr L) { try { { string _filename = LuaAPI.lua_tostring(L, 1); string _md5 = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.XResLoader.GetFileMd5Name( _filename, _md5 ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddScene_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _ScenePath = LuaAPI.lua_tostring(L, 1); XGame.XResLoader.LoadAssetCallback _Callback = translator.GetDelegate(L, 2); XGame.XResLoader.AddScene( _ScenePath, _Callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnLoadScene_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _ScenePath = LuaAPI.lua_tostring(L, 1); XGame.XResLoader.LoadAssetCallback _Callback = translator.GetDelegate(L, 2); var gen_ret = XGame.XResLoader.OnLoadScene( _ScenePath, _Callback ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DelScene_xlua_st_(RealStatePtr L) { try { { string _ScenePath = LuaAPI.lua_tostring(L, 1); XGame.XResLoader.DelScene( _ScenePath ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMd5ByResPath_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _path = LuaAPI.lua_tostring(L, 1); string _xid = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.XResLoader.GetMd5ByResPath( _path, _xid ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _path = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.GetMd5ByResPath( _path ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.GetMd5ByResPath!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadPackageFile_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _Path = LuaAPI.lua_tostring(L, 1); XGame.XResLoader.LoadFileCallback _Callback = translator.GetDelegate(L, 2); XGame.XResLoader.LoadPackageFile( _Path, _Callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnLoadPackageFile_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _Path = LuaAPI.lua_tostring(L, 1); XGame.XResLoader.LoadFileCallback _Callback = translator.GetDelegate(L, 2); var gen_ret = XGame.XResLoader.OnLoadPackageFile( _Path, _Callback ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddAssetBundle_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _fullPathName = LuaAPI.lua_tostring(L, 1); UnityEngine.AssetBundle _assetBundle = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); XGame.XResLoader.AddAssetBundle( _fullPathName, _assetBundle ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAllDependencies_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _assetBundleName = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.GetAllDependencies( _assetBundleName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetABResPath_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { string _path = LuaAPI.lua_tostring(L, 1); string _resname; bool _bExtReserve = LuaAPI.lua_toboolean(L, 2); var gen_ret = XGame.XResLoader.GetABResPath( _path, out _resname, _bExtReserve ); LuaAPI.lua_pushstring(L, gen_ret); LuaAPI.lua_pushstring(L, _resname); return 2; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _path = LuaAPI.lua_tostring(L, 1); string _resname; var gen_ret = XGame.XResLoader.GetABResPath( _path, out _resname ); LuaAPI.lua_pushstring(L, gen_ret); LuaAPI.lua_pushstring(L, _resname); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.GetABResPath!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadRes_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable>(L, 3)) { string[] _paths = (string[])translator.GetObject(L, 1, typeof(string[])); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Action _action = translator.GetDelegate>(L, 3); XGame.XResLoader.LoadRes( _paths, _type, _action ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)&& translator.Assignable>(L, 3)) { string _path = LuaAPI.lua_tostring(L, 1); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Action _action = translator.GetDelegate>(L, 3); XGame.XResLoader.LoadRes( _path, _type, _action ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)) { string _path = LuaAPI.lua_tostring(L, 1); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); XGame.XResLoader.LoadRes( _path, _type ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.LoadRes!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCurLoadedObjs_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = XGame.XResLoader.GetCurLoadedObjs( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCurLoadedObj_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = XGame.XResLoader.GetCurLoadedObj( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_coLoadRes_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)&& translator.Assignable>(L, 3)) { string _path = LuaAPI.lua_tostring(L, 1); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Action _action = translator.GetDelegate>(L, 3); var gen_ret = XGame.XResLoader.coLoadRes( _path, _type, _action ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)) { string _path = LuaAPI.lua_tostring(L, 1); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); var gen_ret = XGame.XResLoader.coLoadRes( _path, _type ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _path = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.coLoadRes( _path ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.coLoadRes!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_coLoadRess_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable>(L, 3)) { string[] _paths = (string[])translator.GetObject(L, 1, typeof(string[])); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Action _action = translator.GetDelegate>(L, 3); var gen_ret = XGame.XResLoader.coLoadRess( _paths, _type, _action ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { string[] _paths = (string[])translator.GetObject(L, 1, typeof(string[])); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); var gen_ret = XGame.XResLoader.coLoadRess( _paths, _type ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { string[] _paths = (string[])translator.GetObject(L, 1, typeof(string[])); var gen_ret = XGame.XResLoader.coLoadRess( _paths ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.coLoadRess!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_coLoadXIDAB_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _xid = LuaAPI.lua_tostring(L, 1); string _abpath = LuaAPI.lua_tostring(L, 2); System.Action _action = translator.GetDelegate>(L, 3); var gen_ret = XGame.XResLoader.coLoadXIDAB( _xid, _abpath, _action ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_coLoadAB_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _abpath = LuaAPI.lua_tostring(L, 1); System.Action _action = translator.GetDelegate>(L, 2); var gen_ret = XGame.XResLoader.coLoadAB( _abpath, _action ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_coLoadAllRes_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string[] _paths = (string[])translator.GetObject(L, 1, typeof(string[])); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Action _action = translator.GetDelegate>(L, 3); var gen_ret = XGame.XResLoader.coLoadAllRes( _paths, _type, _action ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadResAB_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _path = LuaAPI.lua_tostring(L, 1); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Action _action = translator.GetDelegate>(L, 3); XGame.XResLoader.LoadResAB( _path, _type, _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadBytesRes_xlua_st_(RealStatePtr L) { try { { string _filename = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.LoadBytesRes( _filename ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetABBytesRes_xlua_st_(RealStatePtr L) { try { { string _filename = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.GetABBytesRes( _filename ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTextAssetRes_xlua_st_(RealStatePtr L) { try { { string _filename = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.GetTextAssetRes( _filename ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadLuaAB_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _path = LuaAPI.lua_tostring(L, 1); System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); var gen_ret = XGame.XResLoader.LoadLuaAB( _path, _type ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadAssetBundleAsync_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 2)) { string _reltivePath = LuaAPI.lua_tostring(L, 1); System.Action _callback = translator.GetDelegate>(L, 2); var gen_ret = XGame.XResLoader.LoadAssetBundleAsync( _reltivePath, _callback ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _reltivePath = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.LoadAssetBundleAsync( _reltivePath ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.LoadAssetBundleAsync!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnLoadAssetBundleAsync_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _fullPath = LuaAPI.lua_tostring(L, 1); System.Action _callback = translator.GetDelegate>(L, 2); var gen_ret = XGame.XResLoader.OnLoadAssetBundleAsync( _fullPath, _callback ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSpriteByName_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _spritePath = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.XResLoader.GetSpriteByName( _spritePath ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSpritesByName_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _atlasName = LuaAPI.lua_tostring(L, 1); string _spriteName = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.XResLoader.GetSpritesByName( _atlasName, _spriteName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadAllAssetBundle_xlua_st_(RealStatePtr L) { try { { XGame.XResLoader.UnloadAllAssetBundle( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadRes_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { string _path = LuaAPI.lua_tostring(L, 1); bool _isThorough = LuaAPI.lua_toboolean(L, 2); XGame.XResLoader.UnloadRes( _path, _isThorough ); return 0; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _path = LuaAPI.lua_tostring(L, 1); XGame.XResLoader.UnloadRes( _path ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.UnloadRes!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadAssetBundle_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { string _abPath = LuaAPI.lua_tostring(L, 1); bool _isThorough = LuaAPI.lua_toboolean(L, 2); XGame.XResLoader.UnloadAssetBundle( _abPath, _isThorough ); return 0; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _abPath = LuaAPI.lua_tostring(L, 1); XGame.XResLoader.UnloadAssetBundle( _abPath ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XResLoader.UnloadAssetBundle!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Clear_xlua_st_(RealStatePtr L) { try { { XGame.XResLoader.Clear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_m_Postfix(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, XGame.XResLoader.m_Postfix); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_m_ABMode(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, XGame.XResLoader.m_ABMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_m_displayProgress(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, XGame.XResLoader.m_displayProgress); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_m_ResHash(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, XGame.XResLoader.m_ResHash); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_m_Postfix(RealStatePtr L) { try { XGame.XResLoader.m_Postfix = LuaAPI.lua_tostring(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_m_ABMode(RealStatePtr L) { try { XGame.XResLoader.m_ABMode = LuaAPI.xlua_tointeger(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_m_displayProgress(RealStatePtr L) { try { XGame.XResLoader.m_displayProgress = LuaAPI.xlua_tointeger(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_m_ResHash(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XResLoader.m_ResHash = (System.Collections.Generic.Dictionary)translator.GetObject(L, 1, typeof(System.Collections.Generic.Dictionary)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }