#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLuaBase.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineProfilingProfilerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Profiling.Profiler); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 24, 8, 5); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetAreaEnabled", _m_SetAreaEnabled_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAreaEnabled", _m_GetAreaEnabled_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddFramesFromFile", _m_AddFramesFromFile_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "BeginThreadProfiling", _m_BeginThreadProfiling_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "EndThreadProfiling", _m_EndThreadProfiling_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "BeginSample", _m_BeginSample_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "EndSample", _m_EndSample_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetRuntimeMemorySizeLong", _m_GetRuntimeMemorySizeLong_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMonoHeapSizeLong", _m_GetMonoHeapSizeLong_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMonoUsedSizeLong", _m_GetMonoUsedSizeLong_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetTempAllocatorRequestedSize", _m_SetTempAllocatorRequestedSize_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTempAllocatorSize", _m_GetTempAllocatorSize_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTotalAllocatedMemoryLong", _m_GetTotalAllocatedMemoryLong_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTotalUnusedReservedMemoryLong", _m_GetTotalUnusedReservedMemoryLong_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTotalReservedMemoryLong", _m_GetTotalReservedMemoryLong_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTotalFragmentationInfo", _m_GetTotalFragmentationInfo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAllocatedMemoryForGraphicsDriver", _m_GetAllocatedMemoryForGraphicsDriver_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "EmitFrameMetaData", _m_EmitFrameMetaData_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "EmitSessionMetaData", _m_EmitSessionMetaData_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetCategoryEnabled", _m_SetCategoryEnabled_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IsCategoryEnabled", _m_IsCategoryEnabled_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetCategoriesCount", _m_GetCategoriesCount_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAllCategories", _m_GetAllCategories_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "supported", _g_get_supported); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "logFile", _g_get_logFile); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "enableBinaryLog", _g_get_enableBinaryLog); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "maxUsedMemory", _g_get_maxUsedMemory); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "enabled", _g_get_enabled); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "enableAllocationCallstacks", _g_get_enableAllocationCallstacks); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "areaCount", _g_get_areaCount); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "usedHeapSizeLong", _g_get_usedHeapSizeLong); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "logFile", _s_set_logFile); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "enableBinaryLog", _s_set_enableBinaryLog); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "maxUsedMemory", _s_set_maxUsedMemory); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "enabled", _s_set_enabled); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "enableAllocationCallstacks", _s_set_enableAllocationCallstacks); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.Profiling.Profiler does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAreaEnabled_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Profiling.ProfilerArea _area;translator.Get(L, 1, out _area); bool _enabled = LuaAPI.lua_toboolean(L, 2); UnityEngine.Profiling.Profiler.SetAreaEnabled( _area, _enabled ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAreaEnabled_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Profiling.ProfilerArea _area;translator.Get(L, 1, out _area); var gen_ret = UnityEngine.Profiling.Profiler.GetAreaEnabled( _area ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddFramesFromFile_xlua_st_(RealStatePtr L) { try { { string _file = LuaAPI.lua_tostring(L, 1); UnityEngine.Profiling.Profiler.AddFramesFromFile( _file ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_BeginThreadProfiling_xlua_st_(RealStatePtr L) { try { { string _threadGroupName = LuaAPI.lua_tostring(L, 1); string _threadName = LuaAPI.lua_tostring(L, 2); UnityEngine.Profiling.Profiler.BeginThreadProfiling( _threadGroupName, _threadName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EndThreadProfiling_xlua_st_(RealStatePtr L) { try { { UnityEngine.Profiling.Profiler.EndThreadProfiling( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_BeginSample_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 1); UnityEngine.Profiling.Profiler.BeginSample( _name ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 2)) { string _name = LuaAPI.lua_tostring(L, 1); UnityEngine.Object _targetObject = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); UnityEngine.Profiling.Profiler.BeginSample( _name, _targetObject ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Profiling.Profiler.BeginSample!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EndSample_xlua_st_(RealStatePtr L) { try { { UnityEngine.Profiling.Profiler.EndSample( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetRuntimeMemorySizeLong_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Object _o = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); var gen_ret = UnityEngine.Profiling.Profiler.GetRuntimeMemorySizeLong( _o ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMonoHeapSizeLong_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong( ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMonoUsedSizeLong_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong( ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTempAllocatorRequestedSize_xlua_st_(RealStatePtr L) { try { { uint _size = LuaAPI.xlua_touint(L, 1); var gen_ret = UnityEngine.Profiling.Profiler.SetTempAllocatorRequestedSize( _size ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTempAllocatorSize_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetTempAllocatorSize( ); LuaAPI.xlua_pushuint(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTotalAllocatedMemoryLong_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong( ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTotalUnusedReservedMemoryLong_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemoryLong( ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTotalReservedMemoryLong_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong( ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTotalFragmentationInfo_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { Unity.Collections.NativeArray _stats;translator.Get(L, 1, out _stats); var gen_ret = UnityEngine.Profiling.Profiler.GetTotalFragmentationInfo( _stats ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAllocatedMemoryForGraphicsDriver_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetAllocatedMemoryForGraphicsDriver( ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EmitFrameMetaData_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Guid _id;translator.Get(L, 1, out _id); int _tag = LuaAPI.xlua_tointeger(L, 2); System.Array _data = (System.Array)translator.GetObject(L, 3, typeof(System.Array)); UnityEngine.Profiling.Profiler.EmitFrameMetaData( _id, _tag, _data ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EmitSessionMetaData_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Guid _id;translator.Get(L, 1, out _id); int _tag = LuaAPI.xlua_tointeger(L, 2); System.Array _data = (System.Array)translator.GetObject(L, 3, typeof(System.Array)); UnityEngine.Profiling.Profiler.EmitSessionMetaData( _id, _tag, _data ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetCategoryEnabled_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { Unity.Profiling.ProfilerCategory _category;translator.Get(L, 1, out _category); bool _enabled = LuaAPI.lua_toboolean(L, 2); UnityEngine.Profiling.Profiler.SetCategoryEnabled( _category, _enabled ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsCategoryEnabled_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { Unity.Profiling.ProfilerCategory _category;translator.Get(L, 1, out _category); var gen_ret = UnityEngine.Profiling.Profiler.IsCategoryEnabled( _category ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCategoriesCount_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Profiling.Profiler.GetCategoriesCount( ); LuaAPI.xlua_pushuint(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAllCategories_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { Unity.Profiling.ProfilerCategory[] _categories = (Unity.Profiling.ProfilerCategory[])translator.GetObject(L, 1, typeof(Unity.Profiling.ProfilerCategory[])); UnityEngine.Profiling.Profiler.GetAllCategories( _categories ); return 0; } if(gen_param_count == 1&& translator.Assignable>(L, 1)) { Unity.Collections.NativeArray _categories;translator.Get(L, 1, out _categories); UnityEngine.Profiling.Profiler.GetAllCategories( _categories ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Profiling.Profiler.GetAllCategories!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_supported(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Profiling.Profiler.supported); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_logFile(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Profiling.Profiler.logFile); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_enableBinaryLog(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Profiling.Profiler.enableBinaryLog); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxUsedMemory(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Profiling.Profiler.maxUsedMemory); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_enabled(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Profiling.Profiler.enabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_enableAllocationCallstacks(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Profiling.Profiler.enableAllocationCallstacks); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_areaCount(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Profiling.Profiler.areaCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_usedHeapSizeLong(RealStatePtr L) { try { LuaAPI.lua_pushint64(L, UnityEngine.Profiling.Profiler.usedHeapSizeLong); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_logFile(RealStatePtr L) { try { UnityEngine.Profiling.Profiler.logFile = LuaAPI.lua_tostring(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_enableBinaryLog(RealStatePtr L) { try { UnityEngine.Profiling.Profiler.enableBinaryLog = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_maxUsedMemory(RealStatePtr L) { try { UnityEngine.Profiling.Profiler.maxUsedMemory = LuaAPI.xlua_tointeger(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_enabled(RealStatePtr L) { try { UnityEngine.Profiling.Profiler.enabled = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_enableAllocationCallstacks(RealStatePtr L) { try { UnityEngine.Profiling.Profiler.enableAllocationCallstacks = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }