#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLuaBase.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineEventSystemsPointerEventDataWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.EventSystems.PointerEventData); Utils.BeginObjectRegister(type, L, translator, 0, 3, 34, 31); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsPointerMoving", _m_IsPointerMoving); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsScrolling", _m_IsScrolling); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerEnter", _g_get_pointerEnter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastPress", _g_get_lastPress); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rawPointerPress", _g_get_rawPointerPress); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerDrag", _g_get_pointerDrag); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerClick", _g_get_pointerClick); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerCurrentRaycast", _g_get_pointerCurrentRaycast); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerPressRaycast", _g_get_pointerPressRaycast); Utils.RegisterFunc(L, Utils.GETTER_IDX, "eligibleForClick", _g_get_eligibleForClick); Utils.RegisterFunc(L, Utils.GETTER_IDX, "displayIndex", _g_get_displayIndex); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerId", _g_get_pointerId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "position", _g_get_position); Utils.RegisterFunc(L, Utils.GETTER_IDX, "delta", _g_get_delta); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pressPosition", _g_get_pressPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "clickTime", _g_get_clickTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "clickCount", _g_get_clickCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "scrollDelta", _g_get_scrollDelta); Utils.RegisterFunc(L, Utils.GETTER_IDX, "useDragThreshold", _g_get_useDragThreshold); Utils.RegisterFunc(L, Utils.GETTER_IDX, "dragging", _g_get_dragging); Utils.RegisterFunc(L, Utils.GETTER_IDX, "button", _g_get_button); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pressure", _g_get_pressure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "tangentialPressure", _g_get_tangentialPressure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "altitudeAngle", _g_get_altitudeAngle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "azimuthAngle", _g_get_azimuthAngle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "twist", _g_get_twist); Utils.RegisterFunc(L, Utils.GETTER_IDX, "tilt", _g_get_tilt); Utils.RegisterFunc(L, Utils.GETTER_IDX, "penStatus", _g_get_penStatus); Utils.RegisterFunc(L, Utils.GETTER_IDX, "radius", _g_get_radius); Utils.RegisterFunc(L, Utils.GETTER_IDX, "radiusVariance", _g_get_radiusVariance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fullyExited", _g_get_fullyExited); Utils.RegisterFunc(L, Utils.GETTER_IDX, "reentered", _g_get_reentered); Utils.RegisterFunc(L, Utils.GETTER_IDX, "enterEventCamera", _g_get_enterEventCamera); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pressEventCamera", _g_get_pressEventCamera); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerPress", _g_get_pointerPress); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hovered", _g_get_hovered); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerEnter", _s_set_pointerEnter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "rawPointerPress", _s_set_rawPointerPress); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerDrag", _s_set_pointerDrag); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerClick", _s_set_pointerClick); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerCurrentRaycast", _s_set_pointerCurrentRaycast); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerPressRaycast", _s_set_pointerPressRaycast); Utils.RegisterFunc(L, Utils.SETTER_IDX, "eligibleForClick", _s_set_eligibleForClick); Utils.RegisterFunc(L, Utils.SETTER_IDX, "displayIndex", _s_set_displayIndex); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerId", _s_set_pointerId); Utils.RegisterFunc(L, Utils.SETTER_IDX, "position", _s_set_position); Utils.RegisterFunc(L, Utils.SETTER_IDX, "delta", _s_set_delta); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pressPosition", _s_set_pressPosition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "clickTime", _s_set_clickTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "clickCount", _s_set_clickCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "scrollDelta", _s_set_scrollDelta); Utils.RegisterFunc(L, Utils.SETTER_IDX, "useDragThreshold", _s_set_useDragThreshold); Utils.RegisterFunc(L, Utils.SETTER_IDX, "dragging", _s_set_dragging); Utils.RegisterFunc(L, Utils.SETTER_IDX, "button", _s_set_button); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pressure", _s_set_pressure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "tangentialPressure", _s_set_tangentialPressure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "altitudeAngle", _s_set_altitudeAngle); Utils.RegisterFunc(L, Utils.SETTER_IDX, "azimuthAngle", _s_set_azimuthAngle); Utils.RegisterFunc(L, Utils.SETTER_IDX, "twist", _s_set_twist); Utils.RegisterFunc(L, Utils.SETTER_IDX, "tilt", _s_set_tilt); Utils.RegisterFunc(L, Utils.SETTER_IDX, "penStatus", _s_set_penStatus); Utils.RegisterFunc(L, Utils.SETTER_IDX, "radius", _s_set_radius); Utils.RegisterFunc(L, Utils.SETTER_IDX, "radiusVariance", _s_set_radiusVariance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fullyExited", _s_set_fullyExited); Utils.RegisterFunc(L, Utils.SETTER_IDX, "reentered", _s_set_reentered); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerPress", _s_set_pointerPress); Utils.RegisterFunc(L, Utils.SETTER_IDX, "hovered", _s_set_hovered); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.EventSystems.EventSystem _eventSystem = (UnityEngine.EventSystems.EventSystem)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.EventSystem)); var gen_ret = new UnityEngine.EventSystems.PointerEventData(_eventSystem); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EventSystems.PointerEventData constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsPointerMoving(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsPointerMoving( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsScrolling(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsScrolling( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerEnter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pointerEnter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lastPress(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.lastPress); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rawPointerPress(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rawPointerPress); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerDrag(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pointerDrag); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerClick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pointerClick); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerCurrentRaycast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pointerCurrentRaycast); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerPressRaycast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pointerPressRaycast); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_eligibleForClick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.eligibleForClick); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_displayIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.displayIndex); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pointerId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_position(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.position); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_delta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.delta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pressPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.pressPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_clickTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.clickTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_clickCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.clickCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_scrollDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.scrollDelta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_useDragThreshold(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useDragThreshold); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_dragging(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.dragging); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_button(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineEventSystemsPointerEventDataInputButton(L, gen_to_be_invoked.button); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pressure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_tangentialPressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.tangentialPressure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_altitudeAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.altitudeAngle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_azimuthAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.azimuthAngle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_twist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.twist); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_tilt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.tilt); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_penStatus(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.penStatus); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_radius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.radius); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_radiusVariance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.radiusVariance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fullyExited(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.fullyExited); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_reentered(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.reentered); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_enterEventCamera(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.enterEventCamera); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pressEventCamera(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pressEventCamera); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerPress(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pointerPress); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hovered(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.hovered); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerEnter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pointerEnter = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_rawPointerPress(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.rawPointerPress = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerDrag(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pointerDrag = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerClick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pointerClick = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerCurrentRaycast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.EventSystems.RaycastResult gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.pointerCurrentRaycast = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerPressRaycast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.EventSystems.RaycastResult gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.pointerPressRaycast = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_eligibleForClick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.eligibleForClick = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_displayIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.displayIndex = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pointerId = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_position(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.position = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_delta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.delta = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pressPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.pressPosition = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_clickTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.clickTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_clickCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.clickCount = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_scrollDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.scrollDelta = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_useDragThreshold(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.useDragThreshold = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_dragging(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.dragging = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_button(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.EventSystems.PointerEventData.InputButton gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.button = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pressure = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_tangentialPressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.tangentialPressure = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_altitudeAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.altitudeAngle = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_azimuthAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.azimuthAngle = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_twist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.twist = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_tilt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.tilt = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_penStatus(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.PenStatus gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.penStatus = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_radius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.radius = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_radiusVariance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.radiusVariance = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fullyExited(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fullyExited = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_reentered(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.reentered = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerPress(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pointerPress = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_hovered(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.PointerEventData gen_to_be_invoked = (UnityEngine.EventSystems.PointerEventData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.hovered = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }