import os import sys import unittest import numpy as np sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__)))) import bl_convert as bc class TestBaseTextureEncoding(unittest.TestCase): # Blender Image.pixels 对 8-bit 图返回原始字节值(不做色彩变换,实测 blender 5.0: # 字节 32/128/192 -> 0.1255/0.502/0.7529),即 sRGB PNG 读出来已是 sRGB 编码值。 # 仅线性来源(float 图 / Principled 常量色)需要 linear->sRGB。 def test_linear_source_rgb_is_encoded_as_srgb_and_alpha_is_preserved(self): rgba = np.array([[[0.0, 0.18, 0.5, 0.37]]], dtype=np.float32) encoded = bc.encode_base_texture_for_png(rgba, rgb_is_linear=True) expected_rgb = np.array([0.0, 0.461356, 0.735357], dtype=np.float32) np.testing.assert_allclose(encoded[0, 0, :3], expected_rgb, rtol=0, atol=1e-5) self.assertAlmostEqual(float(encoded[0, 0, 3]), 0.37, places=6) def test_byte_source_rgb_passes_through_unchanged(self): # 8-bit 贴图像素已是 sRGB 编码,再编码一次会双重 gamma(well10k 变亮 bug) rgba = np.array([[[0.1255, 0.502, 0.7529, 0.37]]], dtype=np.float32) encoded = bc.encode_base_texture_for_png(rgba, rgb_is_linear=False) np.testing.assert_allclose(encoded[0, 0], rgba[0, 0], rtol=0, atol=1e-6) def test_out_of_range_values_are_clipped(self): rgba = np.array([[[-0.1, 1.2, 0.5, 1.5]]], dtype=np.float32) encoded = bc.encode_base_texture_for_png(rgba, rgb_is_linear=False) self.assertEqual(float(encoded[0, 0, 0]), 0.0) self.assertEqual(float(encoded[0, 0, 1]), 1.0) self.assertEqual(float(encoded[0, 0, 3]), 1.0) if __name__ == "__main__": unittest.main()