#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLuaBase.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class XGameXWebSocketWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(XGame.XWebSocket); Utils.BeginObjectRegister(type, L, translator, 0, 17, 2, 2); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsConected", _m_IsConected); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRecvSize", _m_GetRecvSize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "isDataRecv", _m_isDataRecv); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Connect", _m_Connect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ConnectTcp", _m_ConnectTcp); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Socket_OnOpen", _m_Socket_OnOpen); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Socket_OnMessage", _m_Socket_OnMessage); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Socket_OnClose", _m_Socket_OnClose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Socket_OnError", _m_Socket_OnError); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBuffer", _m_GetBuffer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "recv", _m_recv); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Recv", _m_Recv); Utils.RegisterFunc(L, Utils.METHOD_IDX, "send", _m_send); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Send", _m_Send); Utils.RegisterFunc(L, Utils.METHOD_IDX, "close", _m_close); Utils.RegisterFunc(L, Utils.METHOD_IDX, "status", _m_status); Utils.RegisterFunc(L, Utils.METHOD_IDX, "settimeout", _m_settimeout); Utils.RegisterFunc(L, Utils.GETTER_IDX, "m_wSocket", _g_get_m_wSocket); Utils.RegisterFunc(L, Utils.GETTER_IDX, "m_Token", _g_get_m_Token); Utils.RegisterFunc(L, Utils.SETTER_IDX, "m_wSocket", _s_set_m_wSocket); Utils.RegisterFunc(L, Utils.SETTER_IDX, "m_Token", _s_set_m_Token); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new XGame.XWebSocket(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.XWebSocket constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsConected(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsConected( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetRecvSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetRecvSize( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_isDataRecv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.isDataRecv( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Connect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { string _url = LuaAPI.lua_tostring(L, 2); System.Action _callback = translator.GetDelegate>(L, 3); gen_to_be_invoked.Connect( _url, _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ConnectTcp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { string _host = LuaAPI.lua_tostring(L, 2); int _port = LuaAPI.xlua_tointeger(L, 3); System.Action _callback = translator.GetDelegate>(L, 4); gen_to_be_invoked.ConnectTcp( _host, _port, _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Socket_OnOpen(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { object _sender = translator.GetObject(L, 2, typeof(object)); UnityWebSocket.OpenEventArgs _e = (UnityWebSocket.OpenEventArgs)translator.GetObject(L, 3, typeof(UnityWebSocket.OpenEventArgs)); gen_to_be_invoked.Socket_OnOpen( _sender, _e ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Socket_OnMessage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { object _sender = translator.GetObject(L, 2, typeof(object)); UnityWebSocket.MessageEventArgs _e = (UnityWebSocket.MessageEventArgs)translator.GetObject(L, 3, typeof(UnityWebSocket.MessageEventArgs)); gen_to_be_invoked.Socket_OnMessage( _sender, _e ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Socket_OnClose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { object _sender = translator.GetObject(L, 2, typeof(object)); UnityWebSocket.CloseEventArgs _e = (UnityWebSocket.CloseEventArgs)translator.GetObject(L, 3, typeof(UnityWebSocket.CloseEventArgs)); gen_to_be_invoked.Socket_OnClose( _sender, _e ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Socket_OnError(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { object _sender = translator.GetObject(L, 2, typeof(object)); UnityWebSocket.ErrorEventArgs _e = (UnityWebSocket.ErrorEventArgs)translator.GetObject(L, 3, typeof(UnityWebSocket.ErrorEventArgs)); gen_to_be_invoked.Socket_OnError( _sender, _e ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetBuffer( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_recv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { string _errorMsg = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.recv( ref _errorMsg ); LuaAPI.lua_pushstring(L, gen_ret); LuaAPI.lua_pushstring(L, _errorMsg); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Recv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { string _errorMsg = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.Recv( ref _errorMsg ); LuaAPI.lua_pushstring(L, gen_ret); LuaAPI.lua_pushstring(L, _errorMsg); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_send(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { byte[] _sendData = LuaAPI.lua_tobytes(L, 2); System.Action _callback = translator.GetDelegate>(L, 3); string _errorMsg = LuaAPI.lua_tostring(L, 4); var gen_ret = gen_to_be_invoked.send( _sendData, _callback, ref _errorMsg ); LuaAPI.xlua_pushinteger(L, gen_ret); LuaAPI.lua_pushstring(L, _errorMsg); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Send(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { byte[] _sendData = LuaAPI.lua_tobytes(L, 2); System.Action _callback = translator.GetDelegate>(L, 3); string _errorMsg = LuaAPI.lua_tostring(L, 4); var gen_ret = gen_to_be_invoked.Send( _sendData, _callback, ref _errorMsg ); LuaAPI.xlua_pushinteger(L, gen_ret); LuaAPI.lua_pushstring(L, _errorMsg); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_close(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.close( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_status(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { string _errorMsg = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.status( ref _errorMsg ); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.lua_pushstring(L, _errorMsg); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_settimeout(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); { int _timeout = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.settimeout( _timeout ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_m_wSocket(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.m_wSocket); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_m_Token(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.m_Token); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_m_wSocket(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); gen_to_be_invoked.m_wSocket = (System.Net.WebSockets.ClientWebSocket)translator.GetObject(L, 2, typeof(System.Net.WebSockets.ClientWebSocket)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_m_Token(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XGame.XWebSocket gen_to_be_invoked = (XGame.XWebSocket)translator.FastGetCSObj(L, 1); System.Threading.CancellationToken gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.m_Token = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }