#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLuaBase.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class XGameUtilityWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(XGame.Utility); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 27, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "GenClientNameId", _m_GenClientNameId_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTypeByTypeName", _m_GetTypeByTypeName_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPropValue", _m_GetPropValue_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFieldValue", _m_GetFieldValue_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CopyObject", _m_CopyObject_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CopyFields", _m_CopyFields_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ThrowError", _m_ThrowError_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetStringMd5", _m_GetStringMd5_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFileMd5", _m_GetFileMd5_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetBytesMd5", _m_GetBytesMd5_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTimeTick", _m_GetTimeTick_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "XWorldGetTime", _m_XWorldGetTime_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IsPossibleSimulator", _m_IsPossibleSimulator_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FormatBytesStr", _m_FormatBytesStr_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Contains", _m_Contains_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RandomRangeToInt", _m_RandomRangeToInt_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CreateMulDirectory", _m_CreateMulDirectory_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyUnityObject", _m_DestroyUnityObject_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyUnityObjectImmediate", _m_DestroyUnityObjectImmediate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CreateGameObject", _m_CreateGameObject_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "NewGameObeject", _m_NewGameObeject_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CreateChildGameObject", _m_CreateChildGameObject_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyChildren", _m_DestroyChildren_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "NormalizeTransform", _m_NormalizeTransform_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FindSocketTransform", _m_FindSocketTransform_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IsUnityObject", _m_IsUnityObject_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "XGame.Utility does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GenClientNameId_xlua_st_(RealStatePtr L) { try { { string _actorTypeName = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.Utility.GenClientNameId( _actorTypeName ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTypeByTypeName_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _typeName = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.Utility.GetTypeByTypeName( _typeName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPropValue_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { object _obj = translator.GetObject(L, 1, typeof(object)); string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.Utility.GetPropValue( _obj, _name ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFieldValue_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { object _obj = translator.GetObject(L, 1, typeof(object)); string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.Utility.GetFieldValue( _obj, _name ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopyObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { object _srcObject = translator.GetObject(L, 1, typeof(object)); var gen_ret = XGame.Utility.CopyObject( _srcObject ); translator.PushAny(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { object _srcObject = translator.GetObject(L, 1, typeof(object)); object _targetObject = translator.GetObject(L, 2, typeof(object)); var gen_ret = XGame.Utility.CopyObject( _srcObject, _targetObject ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to XGame.Utility.CopyObject!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopyFields_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { object _src = translator.GetObject(L, 1, typeof(object)); var gen_ret = XGame.Utility.CopyFields( _src ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ThrowError_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _fmt = LuaAPI.lua_tostring(L, 1); object[] _args = translator.GetParams(L, 2); XGame.Utility.ThrowError( _fmt, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStringMd5_xlua_st_(RealStatePtr L) { try { { string _source = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.Utility.GetStringMd5( _source ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFileMd5_xlua_st_(RealStatePtr L) { try { { string _file = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.Utility.GetFileMd5( _file ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBytesMd5_xlua_st_(RealStatePtr L) { try { { byte[] _bytes = LuaAPI.lua_tobytes(L, 1); var gen_ret = XGame.Utility.GetBytesMd5( _bytes ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTimeTick_xlua_st_(RealStatePtr L) { try { { var gen_ret = XGame.Utility.GetTimeTick( ); LuaAPI.lua_pushint64(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_XWorldGetTime_xlua_st_(RealStatePtr L) { try { { var gen_ret = XGame.Utility.XWorldGetTime( ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsPossibleSimulator_xlua_st_(RealStatePtr L) { try { { var gen_ret = XGame.Utility.IsPossibleSimulator( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FormatBytesStr_xlua_st_(RealStatePtr L) { try { { long _bytes = LuaAPI.lua_toint64(L, 1); var gen_ret = XGame.Utility.FormatBytesStr( _bytes ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Contains_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string[] _array = (string[])translator.GetObject(L, 1, typeof(string[])); string _value = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.Utility.Contains( _array, _value ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RandomRangeToInt_xlua_st_(RealStatePtr L) { try { { int _min = LuaAPI.xlua_tointeger(L, 1); int _max = LuaAPI.xlua_tointeger(L, 2); var gen_ret = XGame.Utility.RandomRangeToInt( _min, _max ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CreateMulDirectory_xlua_st_(RealStatePtr L) { try { { string _path = LuaAPI.lua_tostring(L, 1); XGame.Utility.CreateMulDirectory( _path ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DestroyUnityObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Object _unityObject = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); XGame.Utility.DestroyUnityObject( _unityObject ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DestroyUnityObjectImmediate_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Object _unityObject = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); XGame.Utility.DestroyUnityObjectImmediate( _unityObject ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CreateGameObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _parent = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.Utility.CreateGameObject( _parent, _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_NewGameObeject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _name = LuaAPI.lua_tostring(L, 1); var gen_ret = XGame.Utility.NewGameObeject( _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CreateChildGameObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _parent = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.Utility.CreateChildGameObject( _parent, _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DestroyChildren_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); var gen_ret = XGame.Utility.DestroyChildren( _transform ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_NormalizeTransform_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); XGame.Utility.NormalizeTransform( _transform ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSocketTransform_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _socketName = LuaAPI.lua_tostring(L, 2); var gen_ret = XGame.Utility.FindSocketTransform( _go, _socketName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsUnityObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { object _unityObject = translator.GetObject(L, 1, typeof(object)); var gen_ret = XGame.Utility.IsUnityObject( _unityObject ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }