{ "gameId": "fighter3d", "serverSrcDir": "Fighter3D", "serverProject": "Fighter3D.Server/Fighter3D.Server.csproj", "serverAssembly": "Fighter3D.Server.dll", "serverEntryType": "Fighter3D.Server.FighterServerRoom", "clientProject": "Client/HotUpdateGames/Fighter3D.Client/Fighter3D.Client.csproj", "coreDll": "Fighter3D.Core.dll", "clientDll": "Fighter3D.Client.dll", "clientEntryType": "Fighter3D.Client.FighterGameClient", "minFrameworkVersion": 1, "playerCount": 2, "tickRateHz": 20 }