ud18010
1517d46fc0
feat: add actor behavior runtime
2026-07-30 13:12:27 +08:00
ud18010
7ef8427e01
feat: add actor behavior config catalog
2026-07-30 13:10:18 +08:00
ud18010
5ccfab3f2b
fix: tune camera and humanoid fbx imports
2026-07-30 11:18:06 +08:00
ud18010
5853c5bd83
feat: add reusable virtual hud input
2026-07-30 11:14:56 +08:00
ud18010
42c3874d82
fix: improve minigame reconnect flow
2026-07-29 19:30:50 +08:00
ud18010 and Claude Opus 4.8
6a5e534d00
feat: isolate lobby during minigames
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-29 15:26:54 +08:00
ud18010 and Claude Opus 4.8
31afce6882
feat: add minigame room player service
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-29 12:24:58 +08:00
ud18010
053a95b4fb
fix: polish lobby chat and joystick
2026-07-28 17:23:11 +08:00
ud18010
48aed26725
feat: add world chat UI
2026-07-28 11:54:07 +08:00
ud18010
3200235537
fix: load lobby characters from config
2026-07-27 12:19:12 +08:00
ud18010
ba6595217b
feat: resolve character figures from config
2026-07-27 12:15:21 +08:00
ud18010
c9a1e71400
chore: checkpoint current workspace
2026-07-27 12:03:36 +08:00
ud18010 and Claude Opus 4.8
ea93b3b217
XShader: 运行时环境光仅在全局开启后覆盖 bakedGI,编辑器保留场景 SH
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修复编辑器预览中 XPbr/XTex/XTerrain 比 URP Lit 亮的问题:
旧写法无条件把 bakedGI 覆盖成 SampleXRuntimeAmbient,未运行 Game.cs 时
退回硬编码的高强度三色环境光(sky≈1.45),远亮于场景真实环境光探针。
现改为 _XRuntimeAmbientEnabled 开启后才覆盖,运行时行为不变。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 20:27:08 +08:00
ud18010 and Claude Opus 4.8
dd28cf8176
ModelTranslator: 菜单脚本 .meta
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 19:57:14 +08:00
ud18010 and Claude Opus 4.8
18b40d1f67
ModelTranslator: 菜单转换取消时用 taskkill 杀进程树,python -u 实时输出
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 19:55:20 +08:00
ud18010 and Claude Opus 4.8
3a17c96220
ModelTranslator: Unity 菜单集成(XWorld/模型转换(XPbr))
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 19:47:20 +08:00
ud18010
f742f40169
XPbr: remap sphere-map normal decode to signed range for ModelTranslator
2026-07-15 10:53:12 +08:00
ud18010 and Claude Opus 4.8
c29c6f5bac
Add XPbr shader: base map (RGB albedo + A alpha/AO) + mix map (RG normal, B metallic, A roughness)
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 10:23:46 +08:00
ud18010 and Cursor
a39ceebb97
Clean generated Client build artifacts
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Keep nested HotUpdateGames bin and obj outputs out of source control so local builds do not dirty the repository.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 11:55:56 +08:00
ud18010 and Cursor
7e35d8da31
Initial commit: Client Doc docs Server Tools
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 10:24:29 +08:00