Add networked Fighter3D minigame
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{'Fighter3D.Core.dll','7566025462c89bf1c540deb954ea3ac2',9728},
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{'Fighter3D.Server.dll','454f24ecbdcacb6dabb8c29d4187f51e',6656},
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{'game.json','8cfa51d2bdfbedc691e5b3cec106b88d',222},
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{
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"gameId": "fighter3d",
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"version": 6,
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"serverAssembly": "Fighter3D.Server.dll",
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"serverEntryType": "Fighter3D.Server.FighterServerRoom",
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"minFrameworkVersion": 1,
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"playerCount": 2,
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"tickRateHz": 20
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}
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