Add networked Fighter3D minigame
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{
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"type": "fighter3d",
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"version": 1,
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"buffs": []
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}
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{
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"type": "fighter3d",
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"version": 1,
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"flyObjects": [
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{
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"id": "fighter3d_blade_wave",
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"duration": 1.2,
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"movement": { "kind": "Line", "speed": 6.0 },
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"collision": { "shape": "Sphere", "radius": 0.4, "hitLimit": 1 },
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"timeline": [
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{ "time": 0.0, "kind": "Effect", "prefab": "Assets/Game/Art/Effect/Prefab/skill/9110009_zhujue_quantao_skill02d_1.prefab", "duration": 1.2 }
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],
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"logicEffects": []
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}
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]
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}
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{
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"type": "fighter3d",
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"version": 1,
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"behaviors": [
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{
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"id": "fighter3d_light",
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"duration": 0.45,
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"canBeInterrupted": true,
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"input": "DirectionOrTarget",
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"timeline": [
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{ "time": 0.0, "kind": "Animation", "animation": "140_skill01a_qt", "duration": 0.45 },
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{ "time": 0.12, "kind": "Effect", "prefab": "Assets/Game/Art/Effect/Prefab/skill/9110004_zhujue_quantao_skill01a.prefab", "duration": 1.0 }
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],
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"logicEffects": []
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},
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{
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"id": "fighter3d_heavy",
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"duration": 0.75,
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"canBeInterrupted": true,
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"input": "DirectionOrTarget",
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"timeline": [
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{ "time": 0.0, "kind": "Animation", "animation": "140_skill02a_qt", "duration": 0.75 },
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{ "time": 0.18, "kind": "Projectile", "flyObjectId": "fighter3d_blade_wave" }
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],
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"logicEffects": []
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}
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]
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}
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Load Diff
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