Remove minigame publish result dialogs

This commit is contained in:
ud18010
2026-08-10 19:59:05 +08:00
parent ef7f24738e
commit c8eaeb3950
3 changed files with 30 additions and 2 deletions
@@ -0,0 +1,19 @@
using System.IO;
using System.Text.RegularExpressions;
using NUnit.Framework;
public sealed class MiniGamePublishPipelineTests
{
[Test]
public void Run_DoesNotShowModalResultDialogs()
{
string source = File.ReadAllText("Assets/Editor/MiniGamePublishPipeline.cs");
Assert.IsFalse(
Regex.IsMatch(source, @"EditorUtility\.DisplayDialog\([^\n;]*sb\.ToString\(\)[^\n;]*\)"),
"Successful publish results should be written to the Unity log instead of a modal dialog.");
Assert.IsFalse(
Regex.IsMatch(source, @"EditorUtility\.DisplayDialog\([^\n;]*e\.Message[^\n;]*\)"),
"Failed publish results should be written to the Unity log instead of a modal dialog.");
}
}