Add XPbr shader: base map (RGB albedo + A alpha/AO) + mix map (RG normal, B metallic, A roughness)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
ud18010
2026-07-15 10:23:46 +08:00
co-authored by Claude Opus 4.8
parent 452e212d92
commit c29c6f5bac
4 changed files with 379 additions and 0 deletions
@@ -0,0 +1,10 @@
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