fix: complete actor behavior timelines
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@@ -45,6 +45,36 @@ namespace XWorld.Framework.Tests.ActorBehavior
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Assert.Contains("missing_wave", ex.Message);
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}
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[Fact]
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public void LoadFromJson_RejectsInvalidFlyObjectMovementAndCollision()
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{
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string badSpeedFlyObject = TestBehaviorJson.FlyObject.Replace("\"speed\": 6.0", "\"speed\": -6.0");
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string badHitLimitFlyObject = TestBehaviorJson.FlyObject.Replace("\"hitLimit\": 1", "\"hitLimit\": -1");
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InvalidOperationException speedEx = Assert.Throws<InvalidOperationException>(() =>
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BehaviorConfigCatalog.LoadFromJson("fighter", TestBehaviorJson.Skill, badSpeedFlyObject, TestBehaviorJson.Buff));
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InvalidOperationException hitLimitEx = Assert.Throws<InvalidOperationException>(() =>
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BehaviorConfigCatalog.LoadFromJson("fighter", TestBehaviorJson.Skill, badHitLimitFlyObject, TestBehaviorJson.Buff));
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Assert.Contains("speed", speedEx.Message, StringComparison.OrdinalIgnoreCase);
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Assert.Contains("hitLimit", hitLimitEx.Message, StringComparison.OrdinalIgnoreCase);
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}
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[Fact]
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public void LoadFromJson_RejectsInvalidRingAndLineShapeParameters()
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{
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InvalidOperationException ringEx = Assert.Throws<InvalidOperationException>(() =>
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BehaviorConfigCatalog.LoadFromJson("fighter", TestBehaviorJson.SkillWithInvalidRing, TestBehaviorJson.FlyObject, TestBehaviorJson.Buff));
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InvalidOperationException negativeRingEx = Assert.Throws<InvalidOperationException>(() =>
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BehaviorConfigCatalog.LoadFromJson("fighter", TestBehaviorJson.SkillWithNegativeRingMinRadius, TestBehaviorJson.FlyObject, TestBehaviorJson.Buff));
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InvalidOperationException lineEx = Assert.Throws<InvalidOperationException>(() =>
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BehaviorConfigCatalog.LoadFromJson("fighter", TestBehaviorJson.SkillWithInvalidLine, TestBehaviorJson.FlyObject, TestBehaviorJson.Buff));
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Assert.Contains("minRadius", ringEx.Message, StringComparison.OrdinalIgnoreCase);
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Assert.Contains("minRadius", negativeRingEx.Message, StringComparison.OrdinalIgnoreCase);
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Assert.Contains("width", lineEx.Message, StringComparison.OrdinalIgnoreCase);
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}
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[Fact]
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public void ExampleConfigFiles_LoadFromRepository()
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{
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@@ -144,5 +174,80 @@ namespace XWorld.Framework.Tests.ActorBehavior
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}]
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}]
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}";
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public const string SkillWithBuffTimeline = @"{
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""type"": ""fighter"",
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""version"": 1,
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""behaviors"": [{
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""id"": ""slow_cast"",
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""duration"": 0.2,
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""canBeInterrupted"": true,
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""input"": ""TargetActor"",
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""timeline"": [
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{ ""time"": 0.0, ""kind"": ""Buff"", ""buffId"": ""slow_01"" }
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],
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""logicEffects"": []
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}]
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}";
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public const string SkillWithInvalidRing = @"{
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""type"": ""fighter"",
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""version"": 1,
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""behaviors"": [{
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""id"": ""bad_ring"",
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""duration"": 0.2,
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""timeline"": [
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{ ""time"": 0.0, ""kind"": ""LogicEffect"", ""effectId"": ""ring_hit"" }
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],
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""logicEffects"": [{
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""id"": ""ring_hit"",
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""shape"": ""Ring"",
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""radius"": 1.0,
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""minRadius"": 2.0,
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""target"": ""Enemy"",
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""effects"": [{ ""type"": ""Attribute"", ""attribute"": ""hp"", ""value"": -1 }]
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}]
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}]
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}";
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public const string SkillWithNegativeRingMinRadius = @"{
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""type"": ""fighter"",
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""version"": 1,
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""behaviors"": [{
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""id"": ""bad_negative_ring"",
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""duration"": 0.2,
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""timeline"": [
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{ ""time"": 0.0, ""kind"": ""LogicEffect"", ""effectId"": ""ring_hit"" }
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],
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""logicEffects"": [{
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""id"": ""ring_hit"",
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""shape"": ""Ring"",
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""radius"": 1.0,
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""minRadius"": -0.1,
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""target"": ""Enemy"",
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""effects"": [{ ""type"": ""Attribute"", ""attribute"": ""hp"", ""value"": -1 }]
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}]
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}]
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}";
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public const string SkillWithInvalidLine = @"{
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""type"": ""fighter"",
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""version"": 1,
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""behaviors"": [{
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""id"": ""bad_line"",
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""duration"": 0.2,
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""timeline"": [
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{ ""time"": 0.0, ""kind"": ""LogicEffect"", ""effectId"": ""line_hit"" }
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],
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""logicEffects"": [{
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""id"": ""line_hit"",
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""shape"": ""Line"",
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""radius"": 1.0,
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""width"": -0.2,
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""target"": ""Enemy"",
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""effects"": [{ ""type"": ""Attribute"", ""attribute"": ""hp"", ""value"": -1 }]
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}]
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}]
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}";
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}
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}
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@@ -115,6 +115,50 @@ namespace XWorld.Framework.Tests.ActorBehavior
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Assert.Contains(events, e => e.Kind == BehaviorEventKind.BuffRemoved && e.TargetActorId == 2);
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Assert.Equal(0, world.ActiveBuffCount(2));
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}
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[Fact]
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public void ClientPresentation_BuffTickDoesNotEmitAuthoritativeAttributeRequests()
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{
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BehaviorWorld world = TestWorld.CreatePresentationWorld();
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Assert.True(world.ApplyBuff(2, "fighter", "slow_01", 1));
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world.DrainEvents();
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world.Tick(1.0f);
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var events = world.DrainEvents();
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Assert.Contains(events, e => e.Kind == BehaviorEventKind.BuffTicked && e.TargetActorId == 2);
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Assert.DoesNotContain(events, e => e.Kind == BehaviorEventKind.AttributeEffectRequested);
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Assert.DoesNotContain(events, e => e.Kind == BehaviorEventKind.LogicEffectApplied);
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}
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[Fact]
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public void BehaviorTimelineBuff_AppliesConfiguredBuff()
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{
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BehaviorConfigCatalog catalog = BehaviorConfigCatalog.LoadFromJson("fighter", TestBehaviorJson.SkillWithBuffTimeline, TestBehaviorJson.FlyObject, TestBehaviorJson.Buff);
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var world = new BehaviorWorld(new BehaviorWorldOptions { Mode = BehaviorRunMode.ServerLogic });
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world.RegisterCatalog(catalog);
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world.AddActor(new BehaviorActorState { ActorId = 1, CatalogType = "fighter", TeamId = 1, Position = new BehaviorVector3(0, 0, 0), Forward = new BehaviorVector3(1, 0, 0), Radius = 0.3f, Alive = true });
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world.AddActor(new BehaviorActorState { ActorId = 2, CatalogType = "fighter", TeamId = 2, Position = new BehaviorVector3(1, 0, 0), Forward = new BehaviorVector3(-1, 0, 0), Radius = 0.3f, Alive = true });
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world.TryStartBehavior(1, "slow_cast", BehaviorInput.FromTargetActor(2));
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world.Tick(0.01f);
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var events = world.DrainEvents();
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Assert.Contains(events, e => e.Kind == BehaviorEventKind.BuffAdded && e.TargetActorId == 2 && e.BuffId == "slow_01");
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Assert.Equal(1, world.ActiveBuffCount(2));
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}
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[Fact]
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public void ProjectileTimelineEffect_FiresInClientPresentation()
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{
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BehaviorWorld world = TestWorld.CreatePresentationWorld();
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world.TryStartBehavior(1, "slash", BehaviorInput.FromDirection(1, 0));
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world.Tick(0.33f);
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var events = world.DrainEvents();
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Assert.Contains(events, e => e.Kind == BehaviorEventKind.TimelineEffect && e.FlyObjectId == "blade_wave" && e.Prefab == "Assets/Game/Art/Effect/blade_wave.prefab");
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}
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}
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internal static class TestWorld
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