Initial commit: Client Doc docs Server Tools

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
ud18010
2026-07-10 10:24:29 +08:00
co-authored by Cursor
commit 7e35d8da31
3374 changed files with 680813 additions and 0 deletions
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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("MiniGameRuntime.Verify")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
[assembly: System.Reflection.AssemblyProductAttribute("MiniGameRuntime.Verify")]
[assembly: System.Reflection.AssemblyTitleAttribute("MiniGameRuntime.Verify")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// 由 MSBuild WriteCodeFragment 类生成。
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79cf9f7efcbb861aba7a299c67db5ca7e44f9e89f7317ae691a1a0c7ed6f709d
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is_global = true
build_property.RootNamespace = MiniGameRuntime.Verify
build_property.ProjectDir = D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.CsWinRTUseWindowsUIXamlProjections = false
build_property.EffectiveAnalysisLevelStyle =
build_property.EnableCodeStyleSeverity =
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283791ff4848201f8164ce6024d0925ae6d68321876126c26220114755383157
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D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\bin\Debug\netstandard2.1\MiniGameRuntime.Verify.deps.json
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\bin\Debug\netstandard2.1\MiniGameRuntime.Verify.dll
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\bin\Debug\netstandard2.1\MiniGameRuntime.Verify.pdb
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\obj\Debug\netstandard2.1\MiniGameRuntime.Verify.csproj.AssemblyReference.cache
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\obj\Debug\netstandard2.1\MiniGameRuntime.Verify.GeneratedMSBuildEditorConfig.editorconfig
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\obj\Debug\netstandard2.1\MiniGameRuntime.Verify.AssemblyInfoInputs.cache
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\obj\Debug\netstandard2.1\MiniGameRuntime.Verify.AssemblyInfo.cs
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\obj\Debug\netstandard2.1\MiniGameRuntime.Verify.csproj.CoreCompileInputs.cache
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\obj\Debug\netstandard2.1\MiniGameRuntime.Verify.dll
D:\UD\AI\AIC#Project\Client\HotUpdateGames\MiniGameRuntime.Verify\obj\Debug\netstandard2.1\MiniGameRuntime.Verify.pdb