Initial commit: Client Doc docs Server Tools

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
ud18010
2026-07-10 10:24:29 +08:00
co-authored by Cursor
commit 7e35d8da31
3374 changed files with 680813 additions and 0 deletions
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#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLuaBase.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineTimelineControlTrackWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Timeline.ControlTrack);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GatherProperties", _m_GatherProperties);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.Timeline.ControlTrack();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Timeline.ControlTrack constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GatherProperties(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Timeline.ControlTrack gen_to_be_invoked = (UnityEngine.Timeline.ControlTrack)translator.FastGetCSObj(L, 1);
{
UnityEngine.Playables.PlayableDirector _director = (UnityEngine.Playables.PlayableDirector)translator.GetObject(L, 2, typeof(UnityEngine.Playables.PlayableDirector));
UnityEngine.Timeline.IPropertyCollector _driver = (UnityEngine.Timeline.IPropertyCollector)translator.GetObject(L, 3, typeof(UnityEngine.Timeline.IPropertyCollector));
gen_to_be_invoked.GatherProperties( _director, _driver );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}