Add Unity Pipeline package support

This commit is contained in:
ud18010
2026-07-31 17:34:04 +08:00
parent d1a526094e
commit 786b7ffff9
590 changed files with 51995 additions and 2 deletions
@@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using Unity.Pipeline.Models;
namespace Unity.Pipeline
{
/// <summary>
/// Response for test execution commands, containing summary and detailed results
/// </summary>
[Serializable]
public class TestExecutionResponse : CommandExecutionResponse
{
public TestSummary Summary { get; set; }
public List<TestResult> Results { get; set; }
public double Duration { get; set; }
public string StatusPath { get; set; } // For async mode
public string Mode { get; set; } // EditMode, PlayMode, or All
public string FilterApplied { get; set; } // What filter was used, if any
public TestExecutionResponse()
{
Results = new List<TestResult>();
Summary = new TestSummary();
}
}
}