Add Unity Pipeline package support

This commit is contained in:
ud18010
2026-07-31 17:34:04 +08:00
parent d1a526094e
commit 786b7ffff9
590 changed files with 51995 additions and 2 deletions
@@ -0,0 +1,145 @@
using System;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace Unity.Pipeline.Editor.Authoring
{
/// <summary>
/// Project-path handling for authoring commands.
///
/// - Paths resolve relative to the configurable <see cref="AuthoringRoot"/> (default "Assets"),
/// so callers can pass bare paths ("Gameplay/Enemies") without repeating the "Assets/" prefix.
/// - Explicit "Assets/..." (or "Packages/...") paths are treated as project-relative as-is.
/// - Every resolved path is confined to <see cref="AuthoringRoot"/> (the sandbox). With the
/// default root ("Assets") that means full Assets access; set a sub-folder to confine an agent.
/// - "../" traversal and writes outside the project root are always rejected.
///
/// NOTE: minimal seed for the shared safety policy (CAT-2509).
/// </summary>
public static class ProjectPaths
{
private const string DefaultRoot = "Assets";
// Per-project EditorPrefs key so the root doesn't leak across projects on the same machine.
private static string PrefKey => $"Unity.Pipeline.AuthoringRoot:{Application.dataPath}";
/// <summary>Absolute path to the project root (the folder that contains Assets/).</summary>
public static string ProjectRoot => Path.GetDirectoryName(Application.dataPath);
/// <summary>
/// Base folder (project-relative, under Assets/) that bare paths resolve against and that all
/// authoring writes are confined to. Defaults to "Assets". Persisted per project via EditorPrefs.
/// Setting an invalid value (outside Assets/ or containing "..") throws.
/// </summary>
public static string AuthoringRoot
{
get
{
var root = EditorPrefs.GetString(PrefKey, DefaultRoot);
return string.IsNullOrEmpty(root) ? DefaultRoot : root;
}
set
{
var normalized = NormalizeRoot(value, out var error);
if (normalized == null)
throw new ArgumentException(error);
EditorPrefs.SetString(PrefKey, normalized);
}
}
/// <summary>Reset the authoring root to the default ("Assets").</summary>
public static void ResetAuthoringRoot() => EditorPrefs.DeleteKey(PrefKey);
/// <summary>
/// Resolve an agent-supplied path to a normalized, project-relative path confined to
/// <see cref="AuthoringRoot"/>. Bare paths are taken relative to the root; explicit
/// "Assets/..." paths and absolute paths under the project are honored. Returns null with an
/// <paramref name="error"/> when the path escapes the root or the project.
/// </summary>
public static string Resolve(string path, out string error)
{
error = null;
if (string.IsNullOrWhiteSpace(path))
{
error = "Path is required.";
return null;
}
var root = AuthoringRoot;
var normalized = path.Replace('\\', '/').Trim();
// Absolute path: must live under the project root; convert to project-relative.
if (Path.IsPathRooted(normalized))
{
var full = Path.GetFullPath(normalized).Replace('\\', '/');
var projectRoot = ProjectRoot.Replace('\\', '/').TrimEnd('/');
if (!full.Equals(projectRoot, StringComparison.OrdinalIgnoreCase) &&
!full.StartsWith(projectRoot + "/", StringComparison.OrdinalIgnoreCase))
{
error = $"Path '{path}' is outside the project root '{projectRoot}'.";
return null;
}
normalized = full.Length > projectRoot.Length ? full.Substring(projectRoot.Length + 1) : string.Empty;
}
normalized = normalized.TrimStart('/');
if (normalized.Split('/').Contains(".."))
{
error = $"Path '{path}' must not contain '..'.";
return null;
}
// Explicit project-relative paths ("Assets/..." / "Packages/...") are used as-is; anything
// else is a bare path taken relative to the authoring root.
var isProjectRelative =
normalized == "Assets" || normalized.StartsWith("Assets/", StringComparison.Ordinal) ||
normalized == "Packages" || normalized.StartsWith("Packages/", StringComparison.Ordinal);
var resolved = (isProjectRelative ? normalized : CombineUnder(root, normalized)).TrimEnd('/');
// Confine to the authoring root (default "Assets" => full Assets access).
if (!(resolved == root || resolved.StartsWith(root + "/", StringComparison.Ordinal)))
{
error = $"Path '{path}' resolves to '{resolved}', which is outside the authoring root '{root}'.";
return null;
}
return resolved;
}
private static string CombineUnder(string root, string relative)
{
relative = relative.TrimStart('/');
return string.IsNullOrEmpty(relative) ? root : $"{root}/{relative}";
}
private static string NormalizeRoot(string value, out string error)
{
error = null;
if (string.IsNullOrWhiteSpace(value))
{
error = "Authoring root is required.";
return null;
}
var normalized = value.Replace('\\', '/').Trim().TrimStart('/').TrimEnd('/');
if (normalized.Split('/').Contains(".."))
{
error = $"Authoring root '{value}' must not contain '..'.";
return null;
}
if (!(normalized == "Assets" || normalized.StartsWith("Assets/", StringComparison.Ordinal)))
{
error = $"Authoring root '{value}' must be under the project's Assets/ folder.";
return null;
}
return normalized;
}
}
}