feat: add minigame room player service
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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co-authored by
Claude Opus 4.8
parent
053a95b4fb
commit
31afce6882
@@ -18,6 +18,12 @@
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<Compile Include="..\..\Assets\Script\xmain\MiniGame\**\*.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\Server\Framework.Shared\Framework.Shared.csproj">
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<Private>false</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="UnityEngine"><HintPath>$(UnityManaged)\UnityEngine.dll</HintPath><Private>false</Private></Reference>
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<Reference Include="UnityEngine.CoreModule"><HintPath>$(UnityManaged)\UnityEngine.CoreModule.dll</HintPath><Private>false</Private></Reference>
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@@ -29,7 +35,6 @@
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<Reference Include="UnityEngine.UI"><HintPath>$(ScriptAssemblies)\UnityEngine.UI.dll</HintPath><Private>false</Private></Reference>
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<Reference Include="Unity.TextMeshPro"><HintPath>$(ScriptAssemblies)\Unity.TextMeshPro.dll</HintPath><Private>false</Private></Reference>
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<Reference Include="XWorld.Link"><HintPath>$(ScriptAssemblies)\XWorld.Link.dll</HintPath><Private>false</Private></Reference>
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<Reference Include="XWorld.Framework.Shared"><HintPath>$(ScriptAssemblies)\XWorld.Framework.Shared.dll</HintPath><Private>false</Private></Reference>
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</ItemGroup>
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</Project>
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