feat: add minigame room player service

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
ud18010
2026-07-29 12:24:58 +08:00
co-authored by Claude Opus 4.8
parent 053a95b4fb
commit 31afce6882
13 changed files with 1878 additions and 10 deletions
@@ -18,6 +18,12 @@
<Compile Include="..\..\Assets\Script\xmain\MiniGame\**\*.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Server\Framework.Shared\Framework.Shared.csproj">
<Private>false</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Reference Include="UnityEngine"><HintPath>$(UnityManaged)\UnityEngine.dll</HintPath><Private>false</Private></Reference>
<Reference Include="UnityEngine.CoreModule"><HintPath>$(UnityManaged)\UnityEngine.CoreModule.dll</HintPath><Private>false</Private></Reference>
@@ -29,7 +35,6 @@
<Reference Include="UnityEngine.UI"><HintPath>$(ScriptAssemblies)\UnityEngine.UI.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Unity.TextMeshPro"><HintPath>$(ScriptAssemblies)\Unity.TextMeshPro.dll</HintPath><Private>false</Private></Reference>
<Reference Include="XWorld.Link"><HintPath>$(ScriptAssemblies)\XWorld.Link.dll</HintPath><Private>false</Private></Reference>
<Reference Include="XWorld.Framework.Shared"><HintPath>$(ScriptAssemblies)\XWorld.Framework.Shared.dll</HintPath><Private>false</Private></Reference>
</ItemGroup>
</Project>