ModelTranslator: dedupe sanitized material names, set alphaIsTransparency for alpha-test textures
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@@ -33,7 +33,7 @@ def safe_name(name):
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return re.sub(r"[^0-9A-Za-z_\-]", "_", name).strip("_") or "mat"
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def texture_meta(guid, srgb, max_size):
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def texture_meta(guid, srgb, max_size, alpha_is_transparency=False):
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return """fileFormatVersion: 2
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guid: {guid}
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TextureImporter:
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@@ -88,7 +88,7 @@ TextureImporter:
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spriteBorder: {{x: 0, y: 0, z: 0, w: 0}}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 0
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alphaIsTransparency: {ait}
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spriteTessellationDetail: -1
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textureType: 0
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textureShape: 1
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@@ -135,7 +135,8 @@ TextureImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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""".format(guid=guid, srgb=1 if srgb else 0, max_size=max_size)
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""".format(guid=guid, srgb=1 if srgb else 0, max_size=max_size,
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ait=1 if alpha_is_transparency else 0)
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def material_yaml(name, shader_guid, base_tex_guid, mix_tex_guid, alpha_test):
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